
Mobile phones and Tablets |
Monfort's Solutions for Devices Manufacturers and Mobile Operators Monfort acquired vast experience, developing wide range of applications and solutions for device providers and mobile operators worldwide. We acquired extensive experience in developing real-time 2D and 3D graphical engines and applications running on mobile, hand-held devices, and computers and using a wide variety of platforms and technologies. Our applications and technology are used by some of the leading Japanese mobile operators and hand-held device manufacturers, meeting the highest quality and usability standards in the industry. Monfort's experience in the field of embedded software development spans from development of simple OS-less solutions on 8bit processors to highly complex applications running under real-time OS environments such as VxWorks and Linux |
Sample Developments for Devices · Application development for various mobile device platforms including: Apple iOS, Google Android, Palm OS, Blackberry, Windows Phone 7 Windows Mobile, Symbian OS, Qualcomm BREW, J2ME, MIDP and DoJa. · Embedded software development ranging from development of simple OS-less solutions on 8bit processors to highly complex applications running under real-time OS environments such as VxWorks and Linux · Developed terrain navigation software for iPhone utilizing a web-service in conjunction with on-device GPS receiver. · Developed a point-of-interest management software for Pioneer running on Symbian and Blackberry. |
Sample Solutions for Real-time graphics & Animation · Software implementation of graphic library standards such as OpenGL/ES and SVG, with implementations passing the Khronos Conformance Tests. · Near photorealistic interactive real-time polygonal software rendering engines. · Low level optimization of rasterization algorithms for various hardware architectures including SH4, FRV, ARM and X86. · Light weight fixed/floating-point 3D engines for embedded platforms. · Online newspaper viewer for BREW, Softbank Java (MIDP), DoCoMo Doja, Windows Mobile and Android. · Many UI concepts and applications for mobile devices featuring cool UI effects such as animated navigators, applications launchers, and media content browsers , written in C / C++ for Windows Mobile, Brew, Symbian and Linux. · Effects for Nokia N95 and T-Mobile G1 (Android) that use the built-in accelerometer sensor to display several types of animations and effects based on that input. · UI for BREW based gaming console showing 3d stage based on Qualcomm QX engine and OpenGL-ES · A complete platform independent SDK for developing 2D and 3D interfaces with special effects (with and without H/W acceleration) |